Hi everyone, I'm Brooke and I'm a first-year games design student at UCA Rochester. I'm studying to be a games designer so this blog is likely to be a bit of an eclectic mix of things. I love all kinds of media and consider myself a bit of a jack of all trades, so I'm hoping to incorporate as many of my other interests into my practice as possible.
They're everywhere! Run for your lives! I kept a log of bugs I found so I remembered to fix them later and to remember the solution should they crop up again. This really helped, as a couple of times I got the same issue long after I encountered and solved it the first time. it was simple to look at my notes and be able to see that the problem was I had missed setting up a component or that it was a unity issue that would be solved by simply restarting the program.
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