Project Design DocumentPlayer ControlYou control a Character in this First Person Platformer game where WASD, Shift and Space makes the player Walk, Run and Jump. Basic GameplayDuring the game, an Antagonist Ghost chases from behind the player and the goal of the game is to Escape the Antagonist Ghost. Sound & EffectsThere will be sound effects, Footsteps and Ambient and particle effects, Smoke and Steam Clouds. Gameplay MechanicsAs the game progresses, The Platform will get more complex making it more difficult for the player to progress. There will also be an Antagonist that will attempt to catch the player and send them back to the last checkpoint. User InterfaceThe Lives will Decrease whenever the player is caught by the antagonist. At the start of the game, the title The Barbican will appear and the game will end when the player reaches the end and escapes. Other FeaturesThe Game will include multiple animations for both the player and the NPCs NPC idle NPC look Player Walk/Run Player Idle Player Jump Antagonist Walk/Run Antagonist Jump Antagonist Grab |
When the rubber meets the road. The Panda here represents Covid-19 During the course of recent events, it became clear to me that my time was somewhat limited in this project. As a result, I have elected to go with my first idea, the Dung beetle puzzle game. This should provide me with a decent opportunity to stretch myself in the implementation and iteration of mechanically without requiring nearly as much in terms of asset creation which for this project at least isn't one of the marking criteria anyway. The Dung Beetle Puzzle Game is changing slightly to just a puzzle game but keeping the core idea of pushing a large ball around as its main mechanic. So the player characters job is to get the ball to its goal and then make their way to the exit of the stage. This gives me a solid and simple foundation to build some hopefully cool puzzles off of without bogging me down in extra systems, which if you refer to my previous ideas was rampant. Even when stating that I have eyes...
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