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Board Game : Development pt 2


Creating a prototype


I created a clearer prototype in photoshop to help myself visualize the actual playing of the game. This really helped uncover some of the things I had missed in my initial designs. One of the things I had missed was a way of displaying where the obstacles would be. This prototype also made me realise that I had no way of tracking victory points. In future, I think I will attempt to produce a prototype such as this earlier so I can playtest as soon in the design process as possible as this was incredibly helpful.

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