Those enlightened enough to see through their third eye often forget that it's just another place they can get poked.
I am using Cinemachine Virtual Camera System for my camera as it gives an easy of having a camera controller that has features such as lookahead, dead zones and dampening camera movement without me having to write it myself in what would very likely be an inferior manner.
Implementing it was super easy, I simply enabled it in the package manager and then created a virtual camera game object. Then I went through the setting (seen left) until I was satisfied with the effect and it was done.
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